// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : b_tent.cel ( number : 512-1023 )

#define	MapSizeX_snack01_2	5
#define	MapSizeY_snack01_2	8

const u16 snack01_2_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 snack01_2_MapData[ MapSizeX_snack01_2*MapSizeY_snack01_2 ] = {
0x3605,0x3662,0x3663,0x3664,0x3605,
0x060d,0x066a,0x026b,0x066c,0x060d,
0x021b,0x022b,0x022a,0x022b,0x022a,
0x0223,0x023a,0x023b,0x023a,0x023b,
0x0224,0x023b,0x023a,0x023b,0x023a,
0x0223,0x023a,0x023b,0x023a,0x023b,
0x0224,0x023b,0x023a,0x023b,0x023a,
0x0223,0x021c,0x021d,0x0225,0x023b,
};

const MapScreenData snack01_2_map_data =
{
	MapSizeX_snack01_2,
	MapSizeY_snack01_2,
	snack01_2_OutRangeCell,
	snack01_2_MapData,
	&room_char_data,
	&b_tent_char_data
};
